Party Loot

Treasure Room in the Shack
• 20 javelins
• Javelin of Lightning
• 20 arrows
• 2 bows
• 2) +1 arrows

Branken holding in (1 pocket of 7 pocket bag of holding)
• 2 Superior healing potion (8d8 + 8)
• Greater HEALING POTION (4d4 + 4)
• Normal healing potion (2d4 + 4)
• 2 jars of soup (4d4 + 4, and greater restoration)
• 3 black iron arrow (dc 17 con save or 6d10, ½ on save) 25,000gp each
• Oil of etherealness (enough for sm. to med, 10 minutes to apply) 4000 gold
• Potion of dragon breath (500 gold)
• Pitcher and 4) goblets, resistance to Poison once per week, 3hrs duration
• Dragon tooth dagger
• Ring – lighting resistance
• Black iron sword (same material as arrows of dragonslaying. Not magical)
• amethyst ring (poison resistance)
• 2 scroll protection from energy
• Ion stone 20 charges, absorption spell , cancels all spells up to lvl 4 (atunement)

  • scroll – gateway
  • scroll – power word stun
    Ruby hilt dagger
    Maul of giant Slaying
    scroll of teleport
    potion of Fly
    potion of Levitate
    1859 gold
    7) Bottles Ever-mead (80-200 gold each)
    scroll of invisibility
    potion of poison (looks like healing potion) DC13 1st rd 3D6, save 2D6, save 1D6
    800 gold (tapestry, carpet, Art, all are Eleven)
    1200 gp of jewels and jems

In Character Posession
• Aur – book of ethereal magic
• Brennock – Blackstone w/red glow, to contact Lord Volmer about demons or Red Wizs
• Cain – dragon tooth dagger
• Branken – Necklace of fireball (10 beads, at level 3, each after = +1 level) necklace worth 100 gold (now 4 beads on +1 arrow, 4 beads on +1 arrow, 2 beads on +1 arrow)
Brennoc – medic kit

Party Loot

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